Armed with nothing more than twigs, their imaginations and a simple set of rules, a group of 12-year-olds engaged in a lively game of Capture the Flag in the neighborhood woods start dangerously blurring the lines between make-believe and reality. Paint-filled balloons = Grenades. Trees = Control towers. Sticks = Sub-machine guns. The youthful innocence of the game gradually takes on a different tone as the quest for victory pushes the boundaries of friendship. The would-be warriors get a searing glimpse of humanity's dark side as their combat scenario takes them beyond the rules of the game and into an adventure where fantasy combat clashes with the real world. —Anonymous
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Nov 1, 2015 at 12:08 AM